Filiokus for schools

On this page you will find the award winning math game Cal & Bomba. It is free to use in educational settings.

Play the game here:

Play in a web browser on PC or Mac.
No installs required.
Cal & Bomba is designed for ages 12-16.
Play in full-screen-mode for a better experience.
Click the full-screen-button in the lower right corner ;)
If you are reading this you are on a mobile device.
The education-version of Cal & Bomba only works on PC and Mac.
You can download the IOS or the Android App on the App Store or Google Play.
About the game:

Cal & Bomba is an award winning math game designed by the Norwegian game studio Filiokus. The player has to program small sequences of instruction that combine percentage calculations with other game mechanics to solve puzzles. The game is designed to let players visually experience the consequences of mathematical choices.

Feedback

Cal & Bomba is an educational game that can inspire students to engage with mathematics in new and meaningful ways. It allows students to apply mathematics creatively, and highlights how math can be a tool for problem solving.

— Kristian Aga
PhD in Mathematics Education

I have seen students who, in many ways, have given up on the subject of math, sit and enjoy themselves with mathematics for 2 hours, while playing this game. It’s simply pretty cool.

— Snorre Grimstad
Teacher at Frydenberg school

— The jury praises the game for its innovative approach to learning, blending gameplay mechanics and pedagogy in an engaging manner. The game stands out in its genre by presenting its gameplay with great charm and playfulness.

— The jury of Spillprisen 2023.
Classroom session
Best practices in a classroom setting.
1 - Prepare

As a teacher you should get acquainted with the game. How the basic gameplay works, what the different enemies do and what tools are at your disposal. If the students have questions, it is nice if you have the answer.

2 - Play in class

Students can play individually or in pairs. Let them start by playing the prologue. After that the students can choose if they want to play in normal or hard mode. 1 hour to 90 minutes is often a fine length for a session. In this time your main job as the teacher is to observe. Look for students who normally struggle in math class, and who seem to be doing better than expected. It is our hope that you will find them, and be surprised by their level of focus, accomplishment and joy. You will also probably find that different students have different play styles. Some students will be calculating and thinking strategically, others will be guessing wildly. Try to see if the ones that are guessing are gradually getting more precise in their guesses. And ask them to explain their choices. 

3 - Discuss the theory

Talk about the mathematical theory behind the game. Go through these questions and solve them together using the mathematical language. 

A - What happens if you increase a value by 100% and then decrease it by 50%?

B - What is the difference between increasing a value by 100% two times, and increasing a value by 200% one time?

C - What happens if you increase a value by 50%, and then decrease it with 33,33%?

D - How can an increase of 20% followed by an increase of 66,67% be equal to one increase by 100%?

Game concept

Gamplay

Program a sequence using a combination of mathematical tools, explosives and other game mechanics, and watch as your plan comes to fruition.